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Data Pipeline Architect in Gaming Industry

2 weeks ago


Malmo, Skåne, Sweden Ubisoft Entertainment Full time
Job Description

We're looking for a skilled Data Pipeline Architect to join our Game Intelligence Department, focusing on designing and implementing efficient data pipelines and infrastructure for machine learning models industrialization.

This role requires a strong background in software engineering, experience with cloud services, large-scale distributed architectures, and proficiency in various programming languages such as Python, SQL, and PySpark.

Responsibilities
  • Create and maintain optimal data pipelines and ML models management solutions in collaboration with Massive and Ubisoft data and infrastructure teams.
  • Lead the assembly of large datasets and high-performance ML models from heterogeneous data sources, fulfilling business, technical, and performance constraints.
  • Identify, design, implement, and maintain monitoring tools, CI/CD automation pipelines, industry-grade unit tests, or any relevant solution helping to ensure data quality, robustness, and resilience.
Requirements

The ideal candidate will have a Master's degree in Computer Science, Machine Learning, Data Science, or a similar field, and at least 2 years of experience in MLOps and data engineering. Strong knowledge of video game data domain, Python, SQL, PySpark, cloud services, and large-scale distributed architectures is required.