Senior Gameplay Animator

1 month ago


Uppsala, Uppsala, Sweden Arkane Studios Full time
Overview

MachineGames is seeking a talented Gameplay Animator to collaborate with our team and contribute to the creation of new and exciting AAA titles.

Responsibilities
  • Collaborate with the director and lead to maintain high-quality animations in current and future MG productions.
  • Create NPC and player animations with a focus on style, playability, and 'flow'.
  • Work with all disciplines to develop content implementation tools, technology, and workflow.
  • Identify and resolve animation-related issues quickly and efficiently.
  • Create high-quality realistic and stylized animations using hand key animation and motion editing.
  • Perform quick blockouts for gameplay tests.
  • Collaborate with animators and other disciplines to create a cohesive vision and experience.
  • Troubleshoot and solve animation issues with all departments.
  • Implement animation assets into the game engine and iterate as needed.
Qualifications
  • Shipped at least 1 AAA title and been part of a full development cycle.
  • Technical experience working with game engines and game animation implementation.
  • Expert-level knowledge of Motionbuilder and experience in editing motion capture data.
  • Expert knowledge of basic principles of animation: timing, dynamics & body mechanics.
  • Strong communication and teamwork skills.
  • Passion for video games and especially for first-person immersive games.
  • Receptive to direction, constructive feedback, and willingness to work through an iterative process.
  • Adapt to technical dependencies and engine limitations.
  • Experienced with proprietary editors or other engines like CryEngine, Unreal, or idTech.
  • Basic knowledge of Maya.
Preferred Skills
  • Experience in animating creatures, animals, robots, and other non-human characters.
  • Bachelor's degree in Art, Animation, or Game Development.
  • Strong familiarity with MachineGames' titles.


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