Senior Character Artist

5 days ago


Stockholm, Stockholm, Sweden Goodbye Kansas Full time

About the Position

We are seeking a highly skilled and experienced Senior Character Artist to join our talented team at Goodbye Kansas and work on exciting upcoming projects. The ideal candidate will have a strong grasp of organic and hard surface modeling, as well as the ability to create detailed high-resolution characters and stylized creatures.

Key Responsibilities

  • Work as character/model lead in projects, managing task allocation for the team together with the Producer/Coordinator.
  • Create high-quality humanoid characters and animals, throughout modeling, lookdev, and grooming.
  • Work with scan data to produce high-detail results.
  • Bring game assets up to cinematic quality.
  • Retopology and efficient UV layout.
  • Support junior artists by sharing skills and knowledge.
  • Communicate with surrounding departments to find and solve potential issues at an early stage in productions.
  • Participate in bid meetings together with Producers and Supervisors to estimate cost for asset production.

Requirements

  • Minimum 5 years of work experience within modeling.
  • Experienced in advanced modeling and sculpt workflows, and open to exploring new and more effective workflows and applications.
  • Strong understanding of anatomy, form, silhouette, and structure.
  • Shading experience related to characters and creatures.
  • A positive attitude, reliable, with the ability to keep set deadlines.
  • Enjoys working autonomously as well as part of a team, sharing information and know-how, and being open to new ways of working.

Nice to Have

  • Have a genuine interest in designing and concepting creatures and characters.
  • Strong skills in ZBrush, Maya, Substance Painter, and Marvelous Designer.
  • Shading experience in Vray.
  • Experience in working with USD pipeline is a big plus.


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