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Game Animation Developer
13 hours ago
At TN Sweden, we are passionate about creating immersive game worlds that captivate players worldwide.
Job Category:Other
EU work permit required:Yes
Job Reference:Job Views:92
Job Description:We are on the hunt for a skilled Technical Animator to join our team and contribute to the development of cutting-edge animation capabilities. As a Technical Animator, you will play a pivotal role in working hands-on to develop and implement our animation pipeline, ensuring seamless animations and supporting a distinctive animation style.
By harnessing the power of Ubisoft Scalar, you will be at the forefront of making gameplay more interesting through animations that have never been seen before.
Responsibilities:
- Work with Snowdrop's animation pipeline and animation systems to support a fun and compelling gameplay experience.
- Define and create rigs (biped and quadruped), skinning, control interfaces, tools, and workflows to support animation and art direction.
- Implement dynamics, cloth, and hair animation.
- Create state machines in the game engine.
- Collaborate with Gameplay Animators, Leads, Directors, and cross-functional teams as the go-to person for all tech animation questions and needs.
As a key member of our team, you will ensure a productive internal workflow and maintain relationships with external partners.
Qualifications:
To excel in this role, you should possess:
- Strong understanding of animation principles and production processes.
- Experience with rigging, animation systems, IK, and state machines.
- Working knowledge of controllers, scripting, and/or animation DCC software.
- Excellent technical skills and artistic eye for anatomy and body mechanics.
- Ability to work collaboratively and foster a positive team culture.
This is an exceptional opportunity to grow your skills and career while contributing to the creation of engaging game worlds.
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