Software Developer for Game Platforms

4 days ago


Malmo, Skåne, Sweden Ubisoft Entertainment Full time

Ubisoft Entertainment is a world-renowned AAA game development studio, part of the Ubisoft family. Our diverse and talented team drives innovation in crafting memorable gaming experiences.

About Us

We're committed to pushing creativity and technology boundaries through projects like Tom Clancy's The Division 3, Avatar: Frontiers of Pandora, Star Wars Outlaws, and Tom Clancy's The Division 2.

Our team develops the proprietary Snowdrop engine, which powers many of Ubisoft's flagship titles, and contributes to Ubisoft Connect, our digital ecosystem and distribution platform.

Job Overview

We're seeking a skilled software developer to join our team, focusing on optimizing code performance, modularity, and scalability using Chromium Embedded Framework / Qt, gRPC, Docker, Protocol Buffers, and RESTful APIs.

You'll engage in code reviews, architectural discussions, and collaborate with designers and testers to improve and scale our codebase.

  • Foster a culture of continuous improvement by contributing to technical discussions and documenting best practices.
  • Develop and maintain features for our player-facing client application using clean, maintainable, and efficient C++ code.
  • Collaborate within an agile environment, participating in sprint planning, daily stand-ups, and retrospectives to ensure efficient project execution.
Requirements

We're looking for someone with:

Key Responsibilities

  • A strong background in C++ programming and knowledge of file IO, algorithms, data structures, memory management, and general C++ best practices.
  • Experience with performance-critical programming and solid understanding of code optimization techniques.
  • A Bachelor's or Master's degree or other relevant vocational education programs is a plus.


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