Technical Artist for Game Development and Publishing

5 days ago


Malmo, Skåne, Sweden IO Interactive Full time

This is an exciting opportunity to join our creative team at IO Interactive as a Technical Artist. You will contribute significantly to the holistic creation of immersive game environments, playing a key role in shaping the overall look and feel of our games.

Your responsibilities will include creating, implementing, and optimizing assets and systems for in-game, real-time effects, taking ownership of creating destructible setups and content, and supporting art teams in achieving visual targets through automation, shaders, documentation, cinematic setups, and scripts.

We are looking for a candidate with a solid understanding of game development pipelines, asset creation, and real-time rendering techniques. Your experience with 3D software tools such as Maya, Blender, 3ds Max, Adobe AfterEffects, SideFX Houdini and/or Photoshop is essential.

You will be working closely with our art team to define and prioritize goals and tasks for visual effects and tech art, coordinating with other studio groups to achieve project objectives.


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