Animation System Architect

6 days ago


Malmo, Skåne, Sweden TN Sweden Full time
Technical Requirements

We are seeking a highly skilled Animation System Architect to design and implement scalable and efficient animation systems for our upcoming game project at TN Sweden.

As a key member of our animation team, you will work closely with engineers and designers to create a robust animation infrastructure that supports the game's overall vision and mechanics.

Main Responsibilities:

  • Design and develop modular animation systems and architectures.
  • Implement data-driven animation solutions and workflows.
  • Collaborate with engineers to optimize animation performance and fix bugs.
  • Provide technical guidance on animation system implementation and optimization.
  • Ensure seamless integration with game design and programming.

Qualifications:

  • Deep understanding of game engine architecture and its impact on animation performance.
  • Strong proficiency in C++ and/or Python programming languages.
  • Experience with data-driven animation tools and frameworks.
  • Excellent problem-solving and analytical skills.
  • Able to communicate complex technical concepts to non-technical stakeholders.


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