Game Engine Systems Programmer

4 days ago


Stockholm, Stockholm, Sweden Paradox Interactive Full time
About Paradox

At Paradox, we value creativity and quality, and offer a unique opportunity to shape the world of strategy gaming. Our nerdy culture is reflected in regular interactions with our fans through forums and events.

The Role

As an Engine Programmer, you will be responsible for designing, implementing, and maintaining core engine systems, collaborating with game developers, artists, and content designers to optimize their workflows.

  1. Closely work with technical leads, game developers, and other disciplines to align engine functionality and ensure smooth integration.
  2. Implement and optimize core engine systems such as memory management and performance tuning.
  3. Work on various aspects of game engine development, including coding, testing, and deployment.
What We're Looking For
  • Proficiency in C++ programming, preferably with experience in the game industry.
  • Familiarity with proprietary game engines, profiling, debugging, and optimization skills.
  • Ability to work effectively in a cross-functional team environment.
  • Strong problem-solving skills and ability to analyze complex technical issues.
  • Excellent communication and collaboration skills.

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