Senior Gameplay Animator

2 weeks ago


Sverige, Sweden InGame Recruitment Full time
What you will do

  • Collaborating with the animation team, lead animator, designers, artists, and programmers to execute on the vision of the game
  • Animating 3D characters, including working with motion capture data and hand key-framed animations
  • Creating gameplay animations
  • Communicating with external partners to define animation deliverables
  • Planning for and taking part in motion capture sessions
  • Delivering content on schedule and within technical limitations
  • Working with programmers and designers to ensure animations properly fit technical and game design requirements
  • Working efficiently and effectively within the technical setup of animations in our proprietary engine Glacier 2
  • Implementing constructive and iterative feedback to the animations at any given time of the development process

Who you are

  • 3-5+ years of experience creating gameplay animation for AAA games with at least one shipped title
  • Good general technical knowledge of gameplay processes and pipelines
  • Solid understanding of gameplay animations systems
  • Prototyping experience for new features, all in-engine
  • In-depth knowledge of human and animal anatomy, body language, and emotions
  • Experience nailing the timing and appearance of human movement and facial expressions
  • Working experience animating in Motion Builder
  • Understanding of rigging and skinning principles
  • Experience with motion capture or working with motion capture data.

We would love it if you had

  • Knowledge of creating facial/lip sync animations
  • Experience with motion matching and modern industry animation technologies
  • Experience with combat system animations
  • Knowledge of art and animation fundamentals including staging, camera, layout, storytelling, and editing


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