Lead Tools Engineer

5 days ago


Malmo, Skåne, Sweden TN Sweden Full time

Elsewhere Entertainment is looking for a Lead Tools Engineer to join the development of a new IP.

You will partner with the content team in providing them with new and improved tools to maximize iteration. We believe one of the biggest multipliers to a team's productivity is great tools. You are responsible for delivering tools to improve the iterative content cycle. You will utilize several technologies in the development of our tools. You will work hand-in-hand with content creators to design, iterate, and execute on a variety of tools & pipelines.

As a leader on the project, you'll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

You'll help us by…

  1. Designing and developing various asset creation and management tools ranging from exporters to content creation tools, to asset management tools, to build tools, and frameworks
  2. Maintenance and support of existing and new infrastructure as needed
  3. Working with content creators, designers, and other engineers to gather requirements and ensure tool design specifications are met
  4. Designing and developing user-friendly interfaces for content creators

You're awesome because you have…

  1. 7+ years tools programming experience
  2. Demonstrated proficiency in and knowledge of C#/C/C++, data structures, performance, and multi-threaded programming techniques
  3. Knowledge of common data structures and algorithmic solutions
  4. Client focused
  5. Contributed extensively to the development of one or more shipped games, PC or console
  6. Thorough knowledge of software design practices including modular architecture, event-driven architecture, and software design patterns
  7. Ability to quickly understand and work with internal and externally developed code
  8. A strong passion for video games of many kinds
  9. Experience with SQL Server
  10. Experience with Maya plugin and script development
  11. Experience with computer game technologies including camera systems, AI programming, physics, 3D programming, animation, collision detection
  12. Demonstrated ability to write clean, readable, portable, reliable, and optimized tools code
  13. Contributed extensively to the development of tools for at least one shipped console game.
  14. Major recognition in your field of work

Not sure you meet all qualifications? Let us decide Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

#J-18808-Ljbffr

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