Lead Character Artist

4 days ago


Stockholm, Stockholm, Sweden Avalanche Studios Group Full time

At Avalanche Studios Group, we are looking for a Lead Character Artist to join our team to work on our upcoming AAA title Contraband. Contraband is a brand-new IP published by Xbox Game Studios.

The position:

As a Lead Character Artist you will play a key role in shaping our character art production. In this role, and in collaboration with a producer, you're expected to manage a skilled team of artists, ensuring that project goals are met with creativity and technical requirements. Your hands-on approach will be crucial to developing high-quality character assets and streamlining our customization pipeline.

Communication will be a big part of your day-to-day as you'll need to align your team's efforts with the wider project goals and Art direction and represent your department's work to other areas of the studio. Additionally, you will have people management duties, helping your team grow professionally while maintaining a productive and collaborative environment.

What you'll do:
  • Lead and guide a team of senior and experienced artists to ensure the production of all assets in time and quality.
  • Delegate and manage tasks with precision, aligning team skills with project needs.
  • Oversee the entire character production and customization process to ensure efficiency and top-tier quality.
  • Focus on long-term strategic improvements in tools and pipeline processes.
  • Act as the representative for the character art team in broader project conversations, conveying ideas and solutions clearly.
  • You will be closely associated with Creative and Art Directors to ensure alignment with project goals.
  • Manage artists to elevate their skills and help to develop their career.
Who you are:
  • An experienced Lead artist with an extensive background in AAA character art, possessing a portfolio that highlights your expertise in realistic and diverse character designs.
  • Experience with industry-standard tools such as Maya, ZBrush, Substance Painter, and experience with game engines.
  • Leadership is your forte, especially in mentoring and steering a team towards a unified vision while fostering a cooperative atmosphere.
  • Strong communication skills, capable of advocating for your craft to other department heads and stakeholders.
  • Previous experience in people management.

How to apply

To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement.

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