Frostbite Quality Engineering Master Thesis
3 weeks ago
Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline. Learn More
In the Frostbite Quality Engineering team we are focused on tools to help developers and QA improve the engine's quality. As an intern in our team, you will improve those tools with insights from multiple data sources, resulting in more time to polish EA's games. You will gain an understanding of the development workflows and quality expectations of a company like EA.
Responsibilities
- You will investigate and prototype how to apply machine learning techniques to some of Frostbite's quality and engineering processes.
- You will design and implement code for algorithms, application backends or frontends resulting in improved workflows.
- You will review designs, implementations and results with other software engineers.
- You will report to the engineering manager, attend team meetings, present progress information and write a final report.
Qualifications
- You are pursuing a MsC. in Computer Science, Machine Learning, or a related field in Sweden.
- You have knowledge of machine learning, AI or data science.
- You have experience with Python or C# (or a similar language).
- You understand quality processes or test automation.
This internship is unpaid and temporary employment. It needs to be associated with a university education or any other type of education that has an internship period planned into the education plan, for example LiA. We are not able to provide relocation services for this role, so we will only consider candidates already residing in Sweden.
We look forward to receiving your application
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