Technical Director

2 weeks ago


Stockholm, Stockholm, Sweden Electronic Arts Inc. Full time

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise.

We are now part of a set of global studios building a connected Battlefield universe, focused on Battlefield's one-of-a-kind multiplayer suite, with teams also part of the development of a single-player narrative campaign.

We strongly believe our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm or Gothenburg to help us build the best Battlefield experiences and make our studio the best in the industry.

We are looking for a Technical Director who will report directly into the Executive Producer. In leading the team you will be inclusive in your attitude while coaching your team to success. This also includes ensuring sure that they have a healthy work/life balance and an opportunity to shine in their areas.

Responsibilities

  • You will participate in strategic discussions for the Franchise as the core representative of the Tech Council.
  • Set strategic technical targets and roadmaps for the Chapter, establishing near-term, mid-term, and long-term milestones.
  • Advocate for change that benefits players, even countering conventional practices that may block those changes.
  • You will manage and promote the architectural roadmap and technical goals, focusing on performance, developer efficiency, and operational excellence.
  • Improve the creation of world-class tools for developers in collaboration with studio discipline leaders and external partners.
  • Measure code quality and workflow efficiency across the studio, and develop plans for improvements.
  • Ensure continuous improvement of engineering practices, tools, and workflows with associated key performance indicators.
  • Collaborate with console manufacturers (e.g., Sony, Microsoft) to influence and share strategic plans, technical roadmaps, and product specifications.
  • Manage risks and develop mitigation plans for the technical strategy.
  • Recruit qualified candidates to grow geographically distributed, virtual engineering teams and provide mentorship to other engineering leaders, promoting their capabilities and technical skills

Required Qualifications

The person we are looking for has a mix of technical and people leadership experience from the gaming industry, and experience in delivery.

  • 15+ years of game industry experience with at least 3 product cycles on PC, consoles and or Live in a technical management leadership role.
  • Experience working with live operations and understanding the challenges and demands associated with it.
  • Demonstrated experience managing a large technical organization (100+)
  • Navigate relationships within a complex organizational structure and establish credibility.
  • Skill in organizational design and effectiveness, including the establishment of technical career tracks and succession planning.
  • Technical expertise and understanding of game development and proprietary engines.
  • Track record in addressing technical debt and implementing rules and processes to improve software quality and efficiency.
  • Empathy with the ability to understand and support the needs of team members when providing direction and allocating resources.
  • Deliver complex technical concepts and strategies to both technical and non-technical audiences.

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