Animation Director

2 months ago


Malmö, Sweden Ubisoft Full time
Job Description

We are looking for an Animation Director for one of Massive Entertainment’s exciting IPs. As our Animation Director, you will shape and shepherd the animation vision and quality for the game – in line with the overall creative direction – from conception to final implementation. 

What you'll do 

  • Be one of the key stakeholders ensuring the game feels good, looks good, and has an excellent sense of control and responsiveness 
  • Establish, communicate, and drive the animation direction across the entire project, in support of the overall creative/game direction 
  • Ensure the balance between gameplay excellence and animation visual quality 
  • Define animation team organization and pipelines, together with production team, and help ensure that scope and quality targets are met 
  • Collaborate with Snowdrop Engine team to help push animation tools and technology forward 

We're offering a permanent position in Malmö, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy. 


Qualifications

What you'll bring

As a Director in the Animation field, you’re enthusiastic about quality and innovation. You excel at communicating your vision to various stakeholders and leading strategic efforts with your team. Your team leadership experience equips you to navigate through challenges, providing constructive feedback, and streamline workflows. 

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:  

  • Experience in at least one full AAA videogame production, in a supervising role (Director, Lead) 
  • Expert knowledge and passion for gameplay & technical animation on AAA video game productions with a proven track record of shipped titles  
  • Professional experience in supervising/directing a team    
  • Capacity to clearly articulate and communicate a vision and strategy  
  • Extensive knowledge of animation software like Motion Builder, 3DS Max and Maya. 
  • An understanding of the technologies available to be used in animation like IK, FK, Motion Matching and Procedural, and the pros and cons of their use. 


Additional Information

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

You can also find a summary of the Massive Job Perks here. 

Questions? We're more than happy to answer them Please contact Moa Sellin Ödling  

All your application information will be kept confidential according to EEO & GDPR guidelines. 


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