Lead UI Artist

1 week ago


Stockholm, Sweden Electronic Arts Full time

We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. We are now part of a set of global studios building a connected Battlefield universe, developing Battlefield's one-of-a-kind multiplayer suite, while also building a team to support our new Seattle-based studio, Ridgeline Games, who are leading the development of a single-player narrative campaign.

We strongly believe our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm, Gothenburg or working remotely, to help us build the best Battlefield experiences and make our studio the best in the industry.

We are looking for a collaborative and organised Lead UI Artist who is passionate about creating world class UI experiences for triple A games.  They will be responsible for the execution and delivery of triple-A quality visual designs, 2d art and motion guides for UI features and improvements for the live service of Battlefield 2042. This is a great opportunity to be a part of one of the world’s best known game franchises and to work within a world class team.

Responsibilities

  • Lead and manage a small team of UI Artists and 2D artists
  • Design high fidelity UI experiences that are intuitive, engaging, and align with the product's goals, usability and accessibility standards and brand.
  • Guide and evolve the Visual and UI Design Systems to ensure that players enjoy a consistent and immersive gaming experience.
  • Partner with UI, UX, Game Designers, Producers, Art Directors, Project Managers and Software Engineering teams.
  • Document and guide awareness of UI standards, and push to improve UI design workflow processes.
  • Seek feedback on your work and give feedback to other artists in your team.
  • Contribute to a collaborative, service minded and learning culture.

Qualifications

  • 5+ years of experience as a UI Artist or UI Designer for games.
  • A portfolio demonstrating excellent graphic design skills including typography, layout, composition, iconography, colour and motion design..
  • Leadership experience with small teams (1-10 People)
  • High level of competence in Adobe Photoshop, Illustrator, After Effects and Figma..
  • Experience developing and applying style-guides/design systems.
  • Good technical understanding and appreciation for smart ways to create flexible and scalable UI.
  • Passion for UX, information design, and creating pixel-perfect solutions.
  • Motivated by creating a collaborative, transparent,and learning culture within the team.
  • Experience working within a game engine to create and implement UI features.

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